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Websites using Store.steampowered



Total websites using Store.steampowered is 500

Eam

Okay, let s break down Steam s store.steampowered, covering its overview, revenue, alternatives, pricing, and customer care.

Overview of Steam (store.steampowered.com)

Steam is a digital distribution platform developed by Valve Corporation. It s primarily a platform for purchasing, downloading, playing, and discussing video games. It s the dominant player in the PC gaming market and has a significant influence on the industry.

Key Features:

  • Digital Storefront: Users browse and purchase games, DLC, software, and in-game items.
  • Game Library Management: Users can organize, install, and launch their purchased games.
  • Community Features: Steam offers extensive community features, including:
    • Friend lists and chat.
    • Discussion forums for games.
    • Player profiles and achievements.
    • User-generated content (e.g., mods, workshop items).
    • Streaming and broadcasting capabilities.
  • Updates & Patches: Steam handles automatic game updates and patches.
  • Cloud Saves: Many games support cloud saves, allowing players to resume their progress on different machines.
  • Steam Workshop: A platform for users to create and share mods and other content.
  • Steam Input: A highly customizable controller configuration system.
  • Steam Deck: Valve s handheld gaming device integrates tightly with Steam.

Revenue Model

Steam s primary revenue stream comes from:

  • Game Sales: Steam takes a cut (typically 30%) of the revenue from each game sold on the platform.
  • In-Game Purchases: Similar to game sales, Steam takes a cut of revenue from in-game purchases.
  • Hardware Sales: Although not its primary focus, sales of hardware like the Steam Deck contribute to revenue.
  • Steam Trading Cards & Marketplace Fees: Valve earns a small percentage of transactions made on the Steam marketplace, where users can trade and sell in-game items.
  • Software Sales: Software sold through Steam also contributes to revenue.

Revenue Figures (Approximate)

It s difficult to get precise figures due to Valve being a private company. However, estimates consistently show Steam generating billions of dollars in revenue annually. Steam s revenue fluctuates based on factors like the number of big game releases, holidays, and sales events.

Alternatives to Steam

There are several alternative platforms, each with its own strengths and weaknesses:

  • Epic Games Store:
    • Pros: Offers more favorable revenue splits for developers (often 88/12), resulting in aggressive exclusives and free game giveaways.
    • Cons: Fewer community features compared to Steam, smaller overall library.
  • GOG (Good Old Games):
    • Pros: Focuses on DRM-free games, offers a curated selection of both classic and modern titles, great for retro gamers.
    • Cons: Smaller overall library compared to Steam or Epic, fewer AAA releases.
  • Microsoft Store/Xbox App:
    • Pros: Integration with Xbox Game Pass, cross-platform compatibility between Xbox consoles and PC.
    • Cons: Limited selection compared to Steam, user interface and navigation could be improved.
  • Origin (EA App):
    • Pros: EA s own platform, necessary for playing EA games.
    • Cons: Only features EA games, requires a separate client.
  • Ubisoft Connect:
    • Pros: Ubisoft s own platform, necessary for playing Ubisoft games.
    • Cons: Limited to Ubisoft games.
  • Itch.io:
    • Pros: Open platform for indie developers, offers flexible revenue models, large selection of experimental indie games.
    • Cons: Lacks the robust features of Steam, curation is less stringent.

Pricing

Steam doesn t set the prices for games; that s primarily determined by game publishers and developers. However, Steam does have the following:

  • Sales and Discounts: Steam has frequent sales, including seasonal events (Summer Sale, Winter Sale), daily deals, and mid-week madness sales. These sales often offer significant discounts.
  • Regional Pricing: Prices may vary depending on the region due to different currency values and market conditions.
  • Bundles: Steam offers game bundles, often at discounted prices.
  • In-Game Purchases: These purchases vary greatly in price and are controlled by the game developers.

Customer Care Details

Steam s customer care is primarily online through its support website:

  • Help Site: Extensive help articles covering topics like account management, purchasing, billing, gameplay issues, technical troubleshooting, and community policies.
  • Support Tickets: Users can submit support tickets for specific issues. Response times can vary based on the volume of inquiries.
  • Community Forums: While not official support, the Steam community forums can sometimes provide assistance from fellow users.
  • Live Chat (limited): Live chat options might occasionally be available for urgent issues but are not always present.

Key Points about Steam s Customer Care:

  • Self-Service Focus: Steam emphasizes self-service through its help website and knowledge base.
  • Email/Ticket Based: Most customer support interactions occur through submitted support tickets.
  • Limited Direct Support: Direct contact with support agents (phone, live chat) is generally limited and not consistently available.
  • Response Time: Response times to support tickets can vary, and some users report long wait times, especially during peak periods.

In Summary

Steam is a dominant force in PC gaming, offering a vast library of games, a robust community platform, and convenient tools for game management. While its customer care can sometimes be slow, the platform continues to be the go-to place for many PC gamers. It faces competition, but its sheer scale and established user base make it a challenging force to displace.





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Website Traffic Tech Spend Contacts Social
0x3.com medium $370-$930 -
101xp.com medium $180-$460 -
completionist.me high $20-$60 - -
conanexiles.com medium $280-$690 -
sega.com high $60-$160 -
nexon.com medium $140-$350 - -
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cookieclicker.ee high $90-$220 -
dota2.com medium $50-$130 - -
counter-strike.net high $70-$180 - -
pubg.com high $180-$460 -
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my.games high $100-$240 -
gameloft.com high $140-$350 -
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steamgames.com high $40-$100 -
howlongtobeat.com medium $260-$650 -
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msys2.org medium $130-$340 -
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drawastickman.com medium $130-$330 - -
drawize.com medium $350-$880 -
larian.com high $60-$160
du-just-link.com high $270-$690 -
alephnodes.com high $100-$250 - -
dundle.com high $210-$530 - -
play.eco high $210-$520 -
playark.com medium $210-$530 -
playbackbone.com high $330-$830 -
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easydota.me medium $190-$470
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easydrop.me medium $190-$470 - -
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