C LIENTSBEE


Websites using Itch



Total websites using Itch is 34

EcommerceWidgets

Okay, let s break down itch.io.

itch.io: Overview

  • What it is: itch.io is an open marketplace primarily for independent video games, tabletop games, game jams, assets, and tools. It empowers creators to directly sell their work without relying on traditional platforms with stricter curation and revenue-sharing models.
  • Key Features:

    • Direct Sales: Creators set their own prices and sell directly to customers. Pay what you want pricing (including free) is common.
    • Flexible Customization: Creators can customize their game pages with rich media, descriptions, and embedded content.
    • Game Jams: A popular hub for hosting and participating in game jams (time-constrained game development events).
    • Bundles: Creators can bundle their games/assets together for discounted prices.
    • No Curation (Generally): Itch.io is largely uncurated, meaning almost anyone can upload and sell their games. This makes it very accessible to new developers. (Some games are highlighted.)
    • Support for Various Formats: Supports games in many formats (downloadable executables, browser-based HTML5 games, etc.).
    • Desktop App: Itch.io has a desktop app that allows users to manage their purchased games and easily update them.
    • Open Source: The itch.io client is open-source.
  • Target Audience:

    • Independent Game Developers: Those who want to self-publish and control the sales and distribution of their games.
    • Players Seeking Unique and Indie Games: Gamers who are interested in discovering new and experimental titles that might not be found on larger platforms.
    • Game Jam Participants: A community hub for game jam creators and players.
    • Asset Creators: Artists, musicians, and programmers selling assets for game development.

Revenue (and How It Works)

  • Revenue Model: itch.io uses a revenue-sharing model where the creator sets the percentage they give to itch.io. The minimum is 0%, meaning the creator keeps 100% of the revenue (minus payment processing fees). This is a significant difference from platforms like Steam, which take a fixed percentage (usually around 30%).
  • Payment Processing Fees: Payment processing fees (e.g., from PayPal or credit card companies) still apply. These are typically a few percent of the transaction.
  • Voluntary Contributions: Buyers have the option to tip or contribute more than the set price if they like the game or want to support the developer. This can be a significant source of revenue for some creators.

Alternatives

Here s a breakdown of alternatives, with different strengths and weaknesses:

  • Steam:
    • Pros: Huge user base, established platform, robust features (community, achievements, trading cards).
    • Cons: Stricter curation process, 30% revenue cut, more competition for visibility.
  • GOG.com (Good Old Games):
    • Pros: Focus on DRM-free games, curated selection of classic and indie titles, positive reputation.
    • Cons: Smaller user base than Steam, curated selection means it s harder to get your game on the platform.
  • GameJolt:
    • Pros: Focus on indie games, similar to itch.io, community features.
    • Cons: Smaller user base than Steam or itch.io.
  • Humble Bundle:
    • Pros: Can reach a large audience through bundles, supports charities.
    • Cons: Revenue split depends on the bundle, games are often heavily discounted. Focuses on curated bundles rather than individual store sales.
  • Direct Sales (Your Own Website):
    • Pros: Complete control over pricing, branding, and customer relationships. You keep the largest percentage of revenue (minus payment processing).
    • Cons: Requires significant effort in marketing, sales, and customer support. You need to handle payment processing and potentially DRM.
  • Google Play Store / Apple App Store (For Mobile Games):
    • Pros: Huge potential audience for mobile games.
    • Cons: Stricter app store policies, 30% revenue cut, significant competition.
  • Epic Games Store:
    • Pros: Curated store, occasional exclusives, offers developers a more favorable revenue split than Steam (usually 12%).
    • Cons: Smaller user base than Steam (though growing), some users dislike the exclusivity model.

Pricing (for Creators and Buyers)

  • For Creators:
    • Free to Upload: There s no fee to upload and list your game on itch.io.
    • Creator Chooses Revenue Share: You decide what percentage you give to itch.io (minimum 0%).
    • Payment Processing Fees: You re responsible for payment processing fees (PayPal, credit cards, etc.).
  • For Buyers:
    • Pay What You Want : Many games are offered with Pay What You Want pricing, meaning you can choose to pay nothing, a set price, or more to support the developer.
    • Set Prices: Other games have fixed prices, just like any online store.
    • Bundles: Bundles offer multiple games or assets at a discounted price.

Customer Care Details

  • Support Channels:
    • itch.io Support Page: The primary source of information and help. Contains FAQs and guides. https://itch.io/docs
    • Email Support: You can contact support via email through their website.
    • Community Forums: The itch.io community forums are a good place to ask questions and get help from other users and developers.
    • Twitter: itch.io is active on Twitter and may respond to inquiries.
  • Self-Service Resources:
    • Documentation: Comprehensive documentation for creators and users covering various aspects of the platform.
    • FAQ: Answers to common questions.
  • Response Times: Response times for email support can vary depending on the volume of requests. It s generally considered a smaller operation than Steam, so expect potentially longer wait times.

Key Takeaways

  • Great for Indie Developers: itch.io is an excellent platform for indie game developers who want control over their sales and distribution.
  • Focus on Unique Content: It attracts players who are looking for unique, experimental, and indie games.
  • Flexible Revenue Model: The revenue-sharing model is very favorable to creators, allowing them to keep a large percentage of their earnings.
  • Community-Oriented: It s a strong community hub for game jams and indie game enthusiasts.
  • Customer Support: While support exists, it s important to note that it may not be as immediate or robust as larger platforms like Steam. Self-service resources are crucial.

I hope this comprehensive overview is helpful!





Download free leads for websites using Itch


Website Traffic Tech Spend Contacts Social
electronjs.org high $120-$310 -
bigissue.com high $4130-$10320 -
howlongtobeat.com medium $260-$650 -
mastodon.xyz high $170-$420 - -
adjust.com high $250-$630 -
du-just-link.com high $270-$690 -
thephotographersgallery.org.uk high $110-$280
andisearch.com high $18870-$47180 - -
ass-team.net high $3720-$9310
mif.co.uk medium $130-$330 -
bark.lgbt medium $200-$490 - -
get-just-api.com high $270-$680 -
bobbyl140.com medium $2650-$6620 - -
hackingtons.io high $620-$1560 -
chawyehsu.com medium $110-$280 -
ichbindeinauto.de medium $3720-$9300
indiepocalypse.social medium $70-$170 -
gbstudio.dev high $40-$100 - -
ujwie.co high $4530-$11320 - -
vectorlogo.zone medium $17520-$43800 -
free-for.dev high $2990-$7470 - -
themade.org medium $110-$270
factoryinternational.org high $160-$400 -
narrow.one high $4080-$10210 - -
webecomewhatwebehold.online medium $80-$210 - -
keepassdx.com medium $3690-$9220 -
gilbitron.me high $4260-$10660 - -
micahlindley.com high $3470-$8680 -
victoryxr.com medium $220-$560
wickeditor.com high $110-$280 -
galtashma.com medium $3020-$7550 -
pm2.com medium $3480-$8710 -
bigissue.org.uk medium $4400-$11010 -
folders.nl high $4840-$12100 -



34 websites using Ecommerce and Itch. 34 websites using Widgets and Itch. Download full list of 34 customers and clients who use Itch.